Maze Game

Maze Game Screenshot
  • Position
  • Velocity
  • Acceleration
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Topics

  • Position
  • Velocity
  • Acceleration

Description

Learn about position, velocity, and acceleration in the "Arena of Pain". Use the green arrow to move the ball. Add more walls to the arena to make the game more difficult. Try to make a goal as fast as you can.

Sample Learning Goals

  • Explain the motion of the red particle when the length and direction of the green control arrow is fixed (not changing) for position, velocity, and acceleration.
  • Explain the motion of the red particle as you change the length of the green control arrow (and the direction of the arrow is fixed) for position, velocity, and acceleration.
  • Explain the motion of the red particle as you change the direction of the green control arrow (and the length of the arrow is fixed) for position, velocity, and acceleration.
  • Challenge: try to maneuver the red particle through the maze by changing the length and direction of the green control arrow for position, velocity, and acceleration (all separately) without touching the walls.
Version 1.08

Teacher-Submitted Activities

Concept questions for Physics using PhET (Inquiry Based) A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Trish Loeblein HS
UG-Intro
MC Physics
Algebra-based Physics Semester one lessons, clicker questions, and schedule in pdf (Inquiry Based) A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Trish Loeblein HS
UG-Intro
Demo
Lab
HW
Physics
Visualization and Visual Illusions SIM Homework A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Kathy Perkins, Carl Wieman UG-Intro HW Physics
Maze game: 2 activities in pdf (Inquiry Based) A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Trish Loeblein UG-Intro
HS
HW Physics
Maze Game 2: Vector controls for circular motion (Inquiry Based) A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Trish Loeblein UG-Intro
HS
Lab Mathematics
Physics
Maze Game 1: Using vector representations to move through a maze (Inquiry Based) A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. This contribution was designed by PhET. Trish Loeblein, Kathy Perkins HS
UG-Intro
CQs
HW
Mathematics
Physics
Maze Game- A Velocity & Acceleration Comparison A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. Ashley Webb UG-Intro
HS
HW
Guided
Discuss
Physics
The Maze Game A gold star indicates high-quality, inquiry-based activities that follow the PhET design guidelines. Patrick Foley HS Lab Physics
How do PhET simulations fit in my middle school program? This contribution was designed by PhET. Sarah Borenstein MS Other Physics
Biology
Chemistry
Earth Science
Moving Man and Maze Game Simulations Homework This contribution was designed by PhET. Kathy Perkins, Carl Wieman HS
UG-Intro
HW Physics
Mapping of PhET and IBDP Physics Jaya Ramchandani HS Other Physics
MS and HS TEK to Sim Alignment Elyse Zimmer HS
MS
Other Biology
Physics
Chemistry
PhET Simulations Aligned for AP Physics C Roberta Tanner HS Other Physics
1 Dimensional Motion - Kinematics and Graphing Sarah Stanhope HS Lab
Maze Game Jessica Mullins HS Lab Physics
Maze Game II (circular motion) grant euler HS Lab Physics

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OS X 10.9.5 or later
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Design Team Third-party Libraries Thanks To
  • Michael Dubson (developer/lead)
  • Sam Reid (developer)
  • Interviewer: Wendy Adams
  • Interviewer: Mindy Gratny